Portals of Tudoria
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Tudoria’s plot
The scene is set for Tudoria's imminent demise. Akemi and her forces declare war on Tudoria attacking first the city of Pa'loo and it's neighbors. Joining her are the Wraith clans of Tel'atna, the Barbarians of the Northern Point and several high powered Dragon's from the Draconith clan. What can Tudoria do? Submit? Or can a allegiance be made by a couple of Tudoria's finest combat men and women. Which side are you going to be on?
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Tudoria's Geography!

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Tudoria's Geography!

Post  admin on Sat Aug 14, 2010 12:44 pm

Tudoria is complicated so here I will do the best I can to describe and inform the public about this place. So be patient and if you have any questions,ask always ask,but we recommend you first read everything.


First thing first,Geography.


1. Tudoria as a whole,is named Tudoria!
a.) Tudor is the the name of the Western half of the planet,it is symbolic of old style and archaic mind,land,culture and magic.
b.) The Eastern Half is called,Marchissess,the name is symbolic of moderness and technology,the least amount of magic is preformed here,though a Magik academy exists in this place,it is restrained and tied down to laws, to even preform magic here with out being registered is an attempt to over throw the Union of Nationalist and as a result death or long imprisonment follows.

2. Western Tudoria or Tudor,is made of six different bodies of lands and over hundred mountainous terrain,dozens of marshes, never ending country side, a large desert separates the North and South Continent of Pakloo,Pakloo is the Kingdom of Ladora Kahl,his people mostly occupy this continent,but a lot are spread out over the six lands.


3. The continent of Tudor is adjacent to Province Reedal,a peninsula,juts from the NE corner and closely touches Province Reedal. PR swoops from Tudor to the South making a crescent shaped moon,it's so large that it's south swings past the continent of Tudor dwarfing the kingdom. PR upper half is deeply wooded,directly south are desert and finally Port Ede is an ocean community of mixed races,trades,the temple of the one God Anesapiel Salineta is erected here.

a.)Peninsula name-Hargaru
b.) Highly dense wooded area-Dark Woods,live gnomes,tree elves,the unique elf race of Florians.
c.) Mountainous range that Salineta teaching school is in the steep and rough terrain of Kua Deep. South West of Dark Woods,an large mass of lake seperates Kua Deep and Dark Woods,while the mountainous range blocks most travelers into the teaching school making it difficult journey and hard to capture.
d.) Fields of marshes and reeds occupy portion of the southern continent of PR,mini villages are scattered, in reed made huts and larger Huata (mansions) life is hard but a sense of lazy and easy going humans and half elfs manage to thrive and be happy.


4. The "Far North" is very cold and isolated,a lot of magical things happen here,this place is a dualing ground for both good and evil,there are many cavernous caves,deep fissures in the land that go on for endless miles into hidden caves and springs. No one knows why this place,so cold and isolated why there is a heavy concentration of energy. Several races live here,the Nordic Elves,similar to Vikings of our old world,they are skeptical,guarded,they can be a deadly foe or very loyal friends.

Large were-beasts of all varieties live in "Far North" the were-beasts and Nordica Elves fight constantly for land,slaves and plantation.

Sylphs guard the boundaries of "Far North" and The Province of Reedal,they roam within these borders,you can not enter unless you pass their test of endurance,intelligence and will. To them,these tests are a game of child's play but do not be fooled by the games they play someone always get's hurt. Failing is not an option,you will be one of them to forever roam and test intruders for the rest of eternity.


admin
Admin

Posts : 30
Join date : 2010-08-11

Character sheet
Experience:
2/4  (2/4)
Strength:
4/6  (4/6)
Hit damage:
6/8  (6/8)

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